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The Lighthouse of Seyda Neen

from Journey to Balmora by Hunting&Gathering

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about

Journey to Balmora is Hunting&Gathering’s first demo, which was written and recorded in about two weeks. It was written and recorded in about two weeks, following a gruesome barren period which I’m not sure is over yet. Anyway, we’ll leave bad things aside. I bring you my first demo, these being the first tracks I’ve made since the disbanding of In Cripta.

I hope you’ll enjoy these songs, which are all about or inspired by The Elder Scrolls III: Morrowind, a video game I furiously loved. This first demo is all about the first portion of the game, where you arrive in the small port town of Seyda Neen and proceed to explore its surroundings, the most notable of which are Seyda Neen itself and its lighthouse, the Samarys Ancestral Tomb (a nice little crypt for the young adventurer, where I found some lovely souvenirs to take to my home in Balmora) and a capsized ship, which holds a wee bit of treasure. Then it’s off to Balmora, to really sink your teeth in the game.

credits

from Journey to Balmora, released January 1, 2010

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Hunting&Gathering Romania

Ambient / Sci-Fi / Drone / Procedural

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